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ListView renders one-too-many items when bound to a SerializedProperty
How to reproduce: 1. Open user-submitted project (ListViewBug.zip) 2. Select the TestAsset.asset in the Project window 3. See the Li... Read more
Non-power of two DDS file with mips not importing correctly
Reproduction steps: 1. Open the attached project 2. Select "Assets/broken-npot-png" 3. In Inspector's preview window, change the MIP... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce: 1. Open the attached project named "Case_1232157" 2. Open the Build Settings 3. Check if "OpenThis" Scene is inclu... Read more
[WebGL] [URP] Scene is rendered black in WebGL build when Depth Texture ...
Reproduction steps: 1. Open the project from the attached file "1240228.zip" 2. Make sure Depth Texture is enabled in the UniversalR... Read more
Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...
How to reproduce: 1. Open the attached "1243885 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Change the S... Read more
[DX12] Ray Tracing Shaders crash the Editor when running in single threa...
Unity editor crashes when running it in single threaded graphics mode (using -force-gfx-st argument) Read more
[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin...
On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException co... Read more
Crash in SceneVisibilityState::IsHierarchyHidden when importing or delet...
How to reproduce: 1. Create a new Unity project 2. Open the root project directory in Finder/Explorer 3. Drag the project's Library/... Read more
Application.ProcessWindowsMessage loading window is displayed when closi...
How to reproduce: 1. Open the attached project "1244214.zip" 2. Select "New Terrain" Terrain in Project window Assets folder 3. Clic... Read more
[Android][Samsung] Input System fails to finish the touch phase when rel...
Steps to reproduce: 1. Open the project "Case_1244537" from the provided cloud link 2. Build it to Android 3. In the app touch and d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking
- TextMeshProUGUI.Rebuild() never finishes executing when a TextMeshPro GameObject is instantiated right after entering Play mode
- GarbageCollector CPU usage spikes when a Scene is loaded
- The Standalone Profiler shows high CPU Usage