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Fatal error in Unity CIL Linker when building with WebGL
How to reproduce: 1. Open the "Core.zip" project 2. Make sure that Development Build is unchecked in File > Build Settings 3. Build ... Read more
Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...
How to reproduce: 1. Open the attached project's Scene labeled "Temp" 2. Enter the Play Mode 3. Observe the Console Window Expected... Read more
[2D] Animation Property text overlaps with its input field under prefere...
When a created bone is selected in the project window and Animation Preferences settings window is opened. The text of properties un... Read more
RigidBody Constraints are not applied when a Collider is added at runtim...
How to reproduce: 1. Open tester-attached project (ConstraintsBugRuntime.zip) 2. Select the 'PlayerSpawner' GameObject 3. Next to th... Read more
[HDRP ] Oblique projection produces repeating smaller size screens when ...
How to reproduce: 1. Open attached project "VolumeFogObliqueFrustum.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view... Read more
[URP] Particles have green and pink artifacts when used with Transparent...
How to reproduce: 1. Open the attached "1240033 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Enter Play M... Read more
[ECS] Crash on hitting an invalid memory address when entering Play mode
Reproduction steps: 1. Download the project attached by the user 2. Open "SampleScene" 3. Enter Play mode (If it didn't reproduce th... Read more
[HDRP] Editor freezes on changing Planar reflection resolution to 16384
Editor freezes on changing Planar reflection resolution to 16384. Steps to repro: 1. Create a new HDRP Project. 2. Hierarchy > Righ... Read more
RigidBody loses its constraints when its GameObject is unparented and th...
How to reproduce: 1. Open user-submitted project (ConstraintsBugParent.zip) 2. Enter Play Mode 3. Select the Sphere in Scene View an... Read more
[GPU PLM] Crash with empty stacktrace when starting bake in the new scen...
Steps to repro: 1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExampl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking