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[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Steps To Reproduce: 1. Create a new Project with URP template 2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 preview... Read more
[UIElements] Maximizing UI Toolkit Sample window throws "Invalid editor ...
When the UI Toolkit Sample window is docked in the editor and scene view or game view is maximized and minimized then the docked UI ... Read more
Collab re-enables itself after being turned off
Steps to Reproduce: 1. Create a Collab-enabled Project with at least one publish made already. 2. Open the Services Window and toggl... Read more
Mouse device button paths are missing in the New Input System
How to reproduce: 1. Open the SampleScene in the attached "New Unity Project.zip" Project 2. Enter Play Mode 3. Press Left Mouse But... Read more
[MacOS] _CameraDepthTexture freezes when rendering objects with negative...
How to reproduce: 1. Open the attached 'project-1244211.zip' project and load 'DepthBufferBug' scene 2. Enter Play mode 3. Select th... Read more
Profile Analyzer empty and grey data is loaded when pulling data from a ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profiler windo... Read more
[HDRP] Shutter speed and Curvature cant be edited by dragging
Most float values in the inspector can be edited by dragging in the UI. Shutter speed and Curvature of the Camera component cant. I ... Read more
[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps: 1. Open the user's attached project ("Core.zip") 2. Try making a Standalone Development build with code strippin... Read more
[Adaptive Performance] Bixby button disrupts adaptive performance output
Steps to reproduce: 1. Open attached project 2. Build and run "Automatic Performance Control" scene on Android device 3. Click the b... Read more
[Adaptive Performance] CPU and GPU levels are not managed right away wit...
Steps to reproduce: 1. Open attached project 2. Make sure you have Samsung Provider Package Version 1.1.6 • Does not reproduce w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking