Search Issue Tracker
Nested for loop overshoots last index
Pending Review - 4 months ago. You can work around this but it's odd behaviour that should be investigated. [Original issue link|h... Read more
EXC_BAD_ACCESS on IL2CPP Asset Bundle
Escalated - 9 months ago [Original issue link|https://support.ludiq.io/communities/5/topics/3994-exc_bad_access-on-il2cpp-asset-bun... Read more
Bolt wizard appears after upgrading project to 2020.1
Description When upgrading a Bolt 1.4 project from 2019.3 to 2020.1 the wizard appears on the naming screen. You are unable to sel... Read more
NullReferenceException spams the console entering play mode while using ...
Entering play mode, while the fuzzy search window is searching, causes the fuzzy search to freeze on-screen, spamming errors to the ... Read more
[WebGL] Particles are not visible when built with Mesh Render Mode
How to reproduce: 1. Open "repro" project (Mesh Render Mode is set in Particle System) 2. Enter Play Mode and observe the Game view ... Read more
[2d] Sprite Editor window flickers and exception thrown on creating new ...
Exception thrown in the console and Sprite editor window flickers on scrolling when a new category is created in Visibility window, ... Read more
Using a Grabpass with Vulkan API and Graphics Jobs enabled causes black ...
How to reproduce: 1. Open the attached project "1234952.zip" 2. Open the "test" Scene 3. Build and Run Expected result: player wind... Read more
[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...
When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more
[SRP] Duplicate Additional Camera Data component gets added to prefab ca...
How to reproduce: 1. Create a new 3D template project 2. Create a prefab from the Sample Scene's Main camera and save the Scene 3. U... Read more
[IMGUI] Sun dropdown icon overlaps with text when the "High Quality" opt...
In Skybox Material Sun dropdown icon overlaps with text when the "High Quality" option is selected. Refer the attached screenshot S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking