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Netcode ServerTick time rollbacks when running on client
Steps to reproduce: 1. Open User-supplied project 2. Build the Sample scene 3. Enter Play mode in the Sample Scene in the Editor 4. ... Read more
[Android] OnScreenKeyboard navigation bar back button does not trigger w...
Reproduction steps: 1. Open the attached case "HideMobileInput.zip" 2. In the Project window under "Scenes" open "SampleScene.unity"... Read more
[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are ...
Steps to repro: 1. Download the attached project and open the 'BeachCoast' scene; 2. In the Lighting window press 'Generate Lighting... Read more
Standalone profiler doesn't draw properly
- Open Standalone profiler - See that the profiler window stays black (nothing is rendered.) - See error messages in the console. I... Read more
[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...
When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more
[HDRP] Cant switch back to Custom physical camera after changing Sensor ...
1) Add a camera to any HDRP project 2) Camera->Physical->Camera body->Sensor Type change to any preset 3) Try changing back to Custo... Read more
Resetting Bolt assembly options creates duplicates
When installing Bolt 1.4, click the "Reset to default" button, on the Assembly Options menu during installation. It adds duplicate B... Read more
Can't drag most items from Hierarchy into Bolt Component variable field
A Bolt Class with variables can't have the inspector fields filled by dragging in an GameObject from Hierarchy for most variable typ... Read more
Error drawing UnityObjectInspector when clicking radial button twice
*!Imvt4ChHsc.gif|width=460,height=131!* *Repro:* 1. Create a project and have Bolt 2 set up, using latest 2020.1 Unity version. 2... Read more
Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...
How to reproduce: 1. Open attached project "ConstructionModeling_stripped13.zip" 2. Observe the Editor (if it does not crash try op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking