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[VFX Graph] VFX asset is larger in size after each saved modification
How to reproduce:1. Create a new HDRP project2. Create a new vfx graph and open it3. Delete Output Context4. Create Output Context5.... Read more
[Linux] PlatformImageForIconForExtension Editor log spam when closing th...
Reproduction steps:1. Download the attached project: "LogMessage.zip"2. Delete the Library folder from the project directory3. Open ... Read more
MacOS editor fails to load platform editor extensions
On creating a new unity project or upgrading any project in 2021.2a10 resulting "Opening file failed" popup appears which states tha... Read more
ArticulationBody crashes when instantiating an object from the scene and...
Reproduction steps:1. Open the user's attached project and Scenes/John scene2. In the Hierarchy window, select BadRope3. In the Insp... Read more
Image asset is modified while importing on OnPreprocessTexture
Reproduction steps:1. Open the user's attached project2. In the Project window, delete button_A asset3. Right-click on the Images/bu... Read more
[URP] NotSupportedException errors are thrown on opening URP template pr...
NotSupportedException: ForwardRendererData has been deprecated errors thrown on opening URP template project. Steps to repro:1. Crea... Read more
[IL2CPP] IndexOutOfRangeException is thrown when using System.CultureInf...
Reproduction steps:1. Download and open the submitted project "ReproProject.zip"2. Build and run (Development build)3. Press the "Cl... Read more
[XR] Silent UWP Build crash upon trying to access WindowsMRRemoting func...
How to reproduce:1. Open the attached "3D Project.zip" project2. Build and run on UWP3. Press the "c" button Expected result: Applic... Read more
OnEnable and OnDisable are being called in wrong order
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene3. Select Go 1 in the Hierarchy4. Select Go 2 in th... Read more
[SceneView] Transform Y handle with width 1 disappears with even scene v...
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class