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Multiple errors appear in the Console after changing the Points Size val...
How to reproduce:1. Open the attached '1322709.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Ins... Read more
.hlsl file doesn't get included when using #pragma once
How to reproduce:1. Open the attached '1322879.zip' project2. Observe the Console Expected result: There are no visible errors prese... Read more
[MacOS] Native dropdown menu shifts upwards when dropdown that is clicke...
Steps to reproduce: 1. Create new project2. Select main camera3. Move the editor window so that Target Display field would be at the... Read more
[Android] Android ARMv7 and ARMv64 builds crash with CsoundUnity package
Reproduction steps:1. Open the attached user's project "TestUnity.zip"2. In the Build Settings add "SampleScene.unity" to Scenes in ... Read more
One of two looping sounds sometimes disappears when removing High Pass F...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Select GameObject in the Hierarchy4. Press Play5. Rem... Read more
[UI] MinMaxSlider disappears when min and max have the same values for U...
MinMaxSlider disappears when min and max have the same values for UI Slider. Refer the attached video Steps to reproduce:1) Create a... Read more
Compilation error is not shown in the Console window when using generic ...
Reproduction steps:1. Open the attached "case_1320502" project2. Open the "ResourceImageDownloader_1.cs" script3. Note that the IDE ... Read more
[Android][ShaderGraph] Shader is not rendered on Android when it has nor...
Steps to reproduce:1. Open the attached project "Case_1322517.zip"2. Build it for Android3. Launch the app Expected results: A pink ... Read more
Script components disappear from a prefab's Inspector window when recomp...
Reproduction steps:1. Open the user's attached project "PrefabsHello.zip"2. In the Project window select "PrefabA" prefab3. Notice t... Read more
Performance regression when baking light probes with a light cookie in t...
Introduced by https://ono.unity3d.com/unity/unity/pull-request/99050//lighting/plm/lightcookies OpenCLCommonBuffers::PrepareLightCoo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class