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[iOS] CoreLocation.framework is not automatically exported to build when...
How to reproduce: 1. Open the user-supplied project 2. Build for iOS and attempt to deploy the build onto a device on Xcode 3. Obser... Read more
[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
Editor is stuck compiling or crashes when importing prefab referencing s...
How to reproduce: 1. Open project from "case_1217707-NoLibrary.zip" 2. If prompted to use Asset Database v2, click Yes 3. Start Play... Read more
[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the Development Build op... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more
Input Actions with mouse bindings are triggered when input is from a tou...
Reproduction steps: 1. Open the attached project "1222750.zip" 2. Open the Sample Scene 3. Enter Play mode 4. Click anywhere on the ... Read more
Console throws errors when Input System 1.0.0-preview.5 is installed in ...
How to reproduce: 1. Create a new project or open an existing one 2. Install Input System package Expected result: No errors are th... Read more
[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...
Repro steps: 1. Open uploaded project 2. Build and Run on Questtea 3. Connect Profiler Actual: Periodical spiking in Semaphore.Wai... Read more
HttpClient ignores Windows Proxy
How to reproduce: 1. Open the attached (New Unity Project.zip) project 2. Open Fiddler Web Debugger (download from here: https://www... Read more
[WebGL] WaitForSeconds takes longer than expected when Application.targe...
Reproduction steps: 1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip") 2. Open the repro scene ("SampleScene") 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project