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[Templates] Line Endings for New Scripts are set to Windows by default w...
If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more
[LWRP][OpenGLES3]LWRP Demo Scene is much darker when Using OpenGL3
To reproduce:1. Open the user's attached project2. Select OpenGLES3 as preferred Graphics API for Android3. Build and run Expected: ... Read more
Timeline Preview displays object as active on the last frame of Activati...
Steps to reproduce:1. Open "SampleScene" from the attached project2. Open Timeline window3. Select "TimelineObject" in hierarchy4. G... Read more
[iOS] Render Over Native UI doesn't show iOS native UI in the background
To reproduce:1. Open attached project "TransparentBackgroundTest.zip"2. Make sure that Render Over Native UI setting in Player Setti... Read more
[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...
Reproduction steps:1. Inspect the source code for the "Memory Profiler" package2. Open the source file "ManagedDataCrawler.cs"3. Obs... Read more
Post Processing Stack Effect does not work in build when using Beautify ...
How to reproduce:1. Open the attached 'Beautify_2019.1.0f2.zip' project2. Run the build3. Compare Editor Game and Build views Expect... Read more
"-executeMethod" does not await and exits without completing when the me...
Steps to repro:1. Download and extract the project2. Run the Test method in batch mode (using `-batchmode -projectPath <> -exe... Read more
Sub-emitter Trails flicker when Sub-emitter particles are cleared before...
How to reproduce:1. Open the attached project ("case_1146677-ParticleTrailBugDemo")2. Enter Play Mode Expected results: Particle Sys... Read more
UI Image does not scale together with RectTransform when using RectTrans...
Reproduction steps:1. Open the project inside of "PruebaRectTransform2019.zip"2. Open and Play "SampleScene"3. Press on Keyboard Arr... Read more
[UIElements] Spawn node connected to initialize disconnects when also dr...
Repro steps:1. Connect a Spawn node to Initialize2. Drag to connect the Spawn node also to another Spawn node3. Observe how the init... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector