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0
votes
Fixed

Editor crashes on ConstantBuffersD3D11Base::SetBuiltinCBConstant when cr...

Graphics - General

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Feb 20, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the user's attached project "PaintingSim.zip" 2. Open Project window and right-click on an empty space 3. ... Read more

0
votes
Fixed

[InputSystem][Editor] Generated C# file is not checked out when overwriting

Package: Input System

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Feb 26, 2020

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Version/s: 1.0.0-preview.2

When using Perforce or PlasticSCM for version control, assets must be checked out for write access. The importer currently just goes... Read more

1
votes
Fixed

[Mac] Right-clicking assets in the Hierarchy and Project window does not...

Scene Hierarchy

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a25, 2020.2

How to reproduce: 1. Create a new project and open it 2. In the Hierarchy, right-click the default Main Camera object 3. Observe th... Read more

0
votes
Fixed

Selecting UI Dropdown throws 'NullReferenceException' when Scene Reload ...

IMGUI

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Feb 25, 2020

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Version/s: 2019.3.0b9, 2019.3.0f6, 2020.1.0a26, 2020.2.0a2

To reproduce: 1. Open attached project ("case_1222714.zip") 2. Enter the Play mode and select the Dropdown in the Game View 3. Obser... Read more

0
votes
Fixed

"SortIDsInVisiblityOrder failed" error is thrown when holding the Ctrl k...

IMGUI

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Feb 26, 2020

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Version/s: 2018.1.0a1, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a1

How to reproduce: 1. Create a new project and open it 2. While holding the Ctrl key drag the default Main Camera in the Hierarchy W... Read more

0
votes
Won't Fix

Particle System with Prewarm does not pre-initialize the Particle Effect...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce: 1. Open the project from the attached file "1222573.zip" 2. Select the "Particle System" GameObject from Hierarchy... Read more

0
votes
By Design

[HDRP] Enabling shadow casting for light sources emitted by a Shuriken s...

Package: Scriptable Render Pipeline HD

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Feb 26, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a1 + 9.0.0 (HDRP/staging) Steps to reproduce: 1) Open attached project 2) Enter playmode 3) Observe moving... Read more

0
votes
Fixed

Symbolink Sources fail to export when building for Android

Mobile

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Feb 26, 2020

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Version/s: 2019.3, 2020.1, 2020.2

Steps to reproduce: 1. Open Editor 2. Put some java source files ((example attached in the edit) under 'Assets' folder 3. Go to 'Bui... Read more

3
votes
Duplicate

Switching an SRP project to Xbox One platform and back to Standalone pro...

Package: Scriptable Render Pipeline Core

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Jan 30, 2020

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Version/s: 7.1.1

How to reproduce: 1. Open attached project ("1215671-repro.zip") 2. Open Build Settings (File->Build Settings) 3. Switch to Xbox One... Read more

1
votes
Fixed

The error occurs when a Render Texture, which has a certain Color Format...

Package: Scriptable Render Pipeline Universal

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Feb 25, 2020

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Version/s: 7.2.1

How to reproduce: 1. Open the project "case_1222676-URPcamera" 2. Open the scene "SampleScene" 3. Select the GameObject "Main Camera... Read more

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