Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.65f1
6000.3.4f1
6000.4.0b4
6000.5.0a4
Issue ID
UUM-131801
Regression
No
Rotation Property collapses after changing Interpolation Type In Animation window
Steps to reproduce:
1. Create a new Unity project
2. In the Hierarchy, create any GameObject
3. Open the Animation window (Window -> Animation -> Animation)
4. With the GameObject selected, click "Create" in the Animation window
5. Click "Add Property" and add “Cube : Rotation” Property
6.Select “Curve” tab
7.Expand “Cube : Rotation” Property
8.Right-click in “Cube : Rotation” Property
9.Select Interpolation > Quaternion from the menu
10.Observe Rotation Property
Actual results: After selecting Rotation Interpolation types, property collapses
Expected results: After selecting Rotation Interpolation type, property should stay expanded
Reproducible with versions: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4
Tested on (OS): macOS Silicon Tahoe 26.2 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment