Search Issue Tracker
[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...
How to reproduce: 1. Open the user-submitted project(QuickSearchPreferences.zip) 2. Open the Preferences window 3. Select the Quick ... Read more
Objects with Playable Director component can't be turned into a prefab w...
How to reproduce: 1. Open the attached 'project-1223541.zip' project 2. In the Hierarchy window select 'Cube' 3. Try to turn the cub... Read more
PVRContextManager Thread has no data and occupies important area in Prof...
How to reproduce: 1. Create a new project 2. Enter Play Mode -> Pause the Play Mode 3. Open Profiler Window -> Open Timeline View E... Read more
[UIElements] Scrollbars overlap with each other on resizing UI Elements ...
In UI Elements samples window, Scrollbars overlap with each other when the window size is resized, refer to the attached video. Ste... Read more
[Layout] The Layout button does not refresh on deleting a Layout with a ...
[Layout] The Layout button does not refresh on deleting a Layout with a long name. The layout button does not refresh on deleting t... Read more
[HDRP] Debug Tile/Cluster debug Environment is misleading
This option is misleading. Called Environment but no changes in Visual Environment affects it. Instead it shows the influence of ref... Read more
[HDRP] Debug Tile/Cluster Debug. Density volumes dont work in Tile mode
The Tile debug mode does not work for density volumes. However, they are properly rendered in the Cluster mode. Read more
[HDRP] Debug mode Override AmbientOcclusion issues
1) To be consistent there should be a space in the name. See capture.jpg 2) Its called an override but does not actually override th... Read more
[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work
The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps : - Open test project - Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUISkin background is displayed in lighter colors in the Game view than in the Preview or Icon
- Selection of multi-select ListView is changed when interacting with child element in an EditorWindow
- [Android] The '-' symbol is not allowed to be entered when entering a negative number in an InputField when the Content Type is set to Integer Number
- [Android] Crash due to null pointer dereference when UnityPlayer.UnitySendMessage() is called in onCreate
- DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the Decal renderer feature with “Technique: Screen Space” and “Use Rendering Layers”