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1
votes
By Design

ArgumentException Getting control position on repaint is thrown when the...

IMGUI

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Feb 05, 2020

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Version/s: 2017.4, 2018.4, 2019.1.3f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Tree View.zip" 2. In Editor, open TreeView Examples -> Custom Row Heights 3. In Project... Read more

1
votes
Won't Fix

NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...

AI Navigation

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Nov 14, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.3.0b9, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected results: normals logged in console are rea... Read more

0
votes
Duplicate

Performance of LODGroups with crossfade in URP is worst than in Legacy r...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8

Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. * Make sure that on the... Read more

1
votes
Duplicate

An exception is thrown when accessing the Prefab reference which is in t...

Scene Management

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Feb 07, 2020

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Version/s: 2019.3.0b1, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the project "case_1217708-DomainReloading" 2. Open the scene "SampleScene" 3. Disable Domain Reloading in ... Read more

1
votes
Fixed

TextMesh Pro renders text as grey squares in build after altering the te...

Package: TextMeshPro

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Jan 31, 2020

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Version/s: 3.0.0-preview.4

How to reproduce: 1. Open attached project (TextMeshPro_Bug_Example_Project.zip) 2. Build and run the project (Shortcut: Ctrl + B) ... Read more

0
votes
Fixed

[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...

IL2CPP

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Feb 06, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1217556.zip) 2. Enter Play Mode 3. Take note of the Object types outputted to... Read more

0
votes
By Design

[Android] Selected UI GameObject is ignored when unfocusing from an Inpu...

Android

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Feb 03, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Download and open the attached project "1216653.zip" 2. Build and run the project on Android 3. Press the first... Read more

0
votes
Duplicate

[Shader Graph] Keywords window from Shader Graph Importer doesn't close ...

Window management

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Feb 07, 2020

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Version/s: 2020.1.0a22

When PBR Graph Shader is created and the Keywords window is opened from Shader Graph Importer, it remains open even if other actions... Read more

0
votes
Fixed

Text of changed prefab variant values is blurry when using Verdana Edito...

Themes

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Jan 31, 2020

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Version/s: 2019.3.0f1, 2019.3.0f6, 2020.1.0a15

How to reproduce: 1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080) 2. Open the att... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on adding Cinemachi...

Package: Cinemachine

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Feb 07, 2020

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Version/s: 2.5.0, 2.4.0

NullReferenceException error is displayed in the console on adding CinemachineFreeLook component to a Gameobject. Refer to the attac... Read more

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