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White screen is rendered with Camera Stacking on Android devices with Ad...
1. Open attached project; 2. Make sure Graphics API is set to Vulkan; 3. Make sure both HDR and MSAA are enabled in UniversalRenderP... Read more
[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...
How to reproduce: 1. Open the 728989.zip project 2. Build the project for iOS with "development build" and "script debugging" enable... Read more
[VFX Graph] Flickering graphical artifacts appear on a Visual Effect whe...
Reproduction steps: 1. Import the attached custom package "VFX Graphical Artifacts.unitypackage" into an HDRP project 2. Drag and dr... Read more
[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...
Repro steps: 1. Open attached project 2. Build and run on Oculus Go/Quest 3. Connect the Profiler to the application 4. Observe the ... Read more
[ProBuilder] Duplicated objects shape reverts to the source object shape...
How to reproduce: 1. Open the project from the attached file "1217930.zip" 2. Create a new shape by going to ProBuilder window picki... Read more
[2019.3] Package Manager does not list packages from scoped registries
How to reproduce: 1. Open the attached project 2. Open the Package Manager 3. Filter out "nuget" 4. Check the available packages Ac... Read more
Editor performance drop when holding down "F" key while in Play Mode
How to reproduce: 1. Create a new project 2. Open Profiler (Window > Analysis > Profiler) 3. Start profiling Editor 4. Enter Play Mo... Read more
[HDRP][XR] Hidden/HDRP/Blit shader does not compile for Stereo Instancing
The error below prevents me from building a Windows Standalone player with this configuration: * Unity Editor and HDRP Template pr... Read more
Editor Crashes when assigning an SRP asset which calls a Cull method wit...
How to reproduce: 1. Open the attached project named "Case_1218248" 2. Open Project Settings -> Graphics and set the used SRP asset ... Read more
Editor freezes on script recompilation when a custom window is open and ...
How to reproduce: 1. Open the attached 'project-1215840.zip' project 2. In the Editor select 'Bug' > 'Bug_Test' 3. Make a change in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project