Search Issue Tracker
Active
Votes
0
Found in
2021.3.49f1
2022.3.60f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99408
Regression
No
"In-App Purchases" name mismatch in Project Settings window and Package Manager Window
*Steps to reproduce:*
1. Create new Unity project
2. Open PM window
3. Find In-App Purchasing package and observe the name “In App Purchasing” (make sure the In App Purchases package is installed)
4. Open Project Settings window and select Services > In-App Purchasing
5. Observe the name in Project Settings > “In-App Purchases”
*Actual results:* There is a mismatch in naming IAP package (“In App Purchasing” > in PM, “In-App Purchases” > in Project Settings”)
*Expected results:* Package name should be similar
*Reproducible with versions:* 2021.3.49f1, 2022.3.60f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
*Tested on (OS):* Apple M1 Max, Sequoia 15.2
*Notes:*
* 2021.3 > Project settings naming is set to “In-App Purchasing Settings”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled
- Warning text is not aligned in Project Settings > In-App Purchasing tab
- "In-App Purchases" name mismatch in Project Settings window and Package Manager Window
- An opaque Texture has semi-transparent edges when packed in a Sprite Atlas
- Player builds with android:installLocation="0" when Install Location is set to "Automatic"
Add comment