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[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while resi... Read more
[TMP] NullReferenceException is thrown on selecting Ellipsis property un...
On selecting Ellipsis property under overflow dropdown when font asset is Bangers SDF causes the editor to throw NullReferenceExcept... Read more
[InputSystem] Problem with button state after deactivating and reactivat...
-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more
Baked light color is not changed after changing color temperature and re...
Light color temperature is not reflected with baked lights, as it always produces the base light color. Steps to reproduce: 1. Open... Read more
[SRP] Volume Overrides inspector fails to draw when ObjectParameter is u...
How to reproduce: 1. Open project attached in "ObjectParameterNullRef.zip" 2. In Project Window select "VolumeProf.asset" 3. Check I... Read more
[Analytics] "Analytics Event Tracker" component is not available
Steps To Reproduce: 1. Create a new Project 2. Windows > Package Manager > Analytics > Install 3. Select "Main Camera" in the Hiera... Read more
[HDRP] Material UI has a small section on top seemingly serving no purpose
Is this section at the top of the image intended? Read more
[VFX Graph] "Soft Particle Fade Distance" property name overlaps with it...
"Soft Particle Fade Distance" property name overlap with its input field in the "Output Particle Point" node, refer attached screen... Read more
[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...
"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro: 1. Create ... Read more
[PackMan] Packages dont refresh in 'All' after removing keyword from sea...
Package Manager Window does not refresh the packages list under "All" after removing keyword from the search field under "My Assets"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error When over 2GB memory consumption
- WebGL error When over 2GB memory consumption
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"