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[PackMan] Open in Editor button on the Asset Store leads to empty packag...
When opening a new A$ package in editor, the user will see a package with no data. Repro steps: Go to the asset store and pick a fr... Read more
[Mac][ShaderGraph] Editor Crashes when Right-Clicking on a Node in a Cre...
How to reproduce: 1. Create a new project and import Shadergraph 2. Create and open a ShaderGraph file 3. Right-click to create a no... Read more
[ProBuilder] Multiple game objects are creating with the same name.
Multiple game objects created with the help of the "ProBuilder Toolbar " are displaying with the same name in the Hierarchy window. ... Read more
Crash during ASTC texture compression
Steps to reproduce: 1. Open User-supplied project 2. Go to Scenes -> Sample Scene 3. Generate Lighting Expected: no crash Actual: ... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation. This is not only wrong, but very c... Read more
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain U...
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain Update Method is anything other than Late Update. Read more
OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Clear the Console Window 3. Create an empty GameObje... Read more
[SubGraph] Creating a new subgraph block with nodes which would connect ...
Repro steps: 1. Import the attached VFX 2. Select all the nodes (except for the two Animation curves on the left) and the Set Size b... Read more
[ECS] "Ignoring invalid [UpdateAfter] attribute" warning is triggered wh...
How to reproduce: 1. Open the attached project ("case_1204907-ECS-warnings") 2. Open Test Runner 3. Run the tests ("E7.Onmaku.Simfil... Read more
Input System invert Processors have no effect on the InputAction.Callbac...
How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SimpleDemo_UsingPlayerInput" scene 3. Edit the "SimpleControl.inputac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project