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Realtime GI not working on webplayer
-e: see title -repro: --open attached project --build for webplayer --run build --go to albedo scene --NOTICE the difference betwee... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
Build Profiles - Unsupported Build Target: Message displays code strings
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Select "Linux" from the "Platforms" list and clic... Read more
[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...
(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps: 1. Import the attached packa... Read more
Standalone profiler doesn't draw properly
- Open Standalone profiler - See that the profiler window stays black (nothing is rendered.) - See error messages in the console. I... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce: 1. Open the attached "[Video] NewVideoPlayer.zip" project 2. Build and run the project on the mobile device 3. Cli... Read more
Consistency Checker logs say that import results are inconsistent for te...
Reproduces on 2020.2.0b2, 2021.1.0a1 (didn't check on other versions) How can we reproduce it 1 Create new project 2 Drag and Drop ... Read more
[Android] Screen corruption at a certain point in the game
Steps to reproduce: 1) Download attached project 'pcb' and open in Unity. 2) Build and run on a device. 3) On title screen, mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View