Search Issue Tracker
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more
In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
Cannot bind same structured buffer to 2 fragment shaders in Windows Editor
h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more
[URP] Forward Renderer Shader Pass list elements are undeletable
How to reproduce:1. Create a new URP project and open it2. Create a new Forward Renderer asset3. Select it and in its Inspector add ... Read more
Some settings Asset icons are missing in the selection window
Steps to reproduce: Create a new URP project. Window > Rendering > Lighting Beside the Lighting Settings Asset field, click "N... Read more
Corrupted lightmap snapshot causes crash
Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List