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[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to display h5. Repro Steps: # Open Package Manager #... Read more
New Project can't be created if the Project Location starts with C:/Prog...
Reproduction steps: 1. Via Hub, open the window for creating a new Project with any version of Editor 2. Set the Location of the Pro... Read more
[IMGUI] Layers dropdown opens up and closes immediately on selecting it
On selecting Layers, dropdown opens and closes immediately due to which the user can not select layers from the list. It doesn't sta... Read more
[Hub] On opening Unity through scene, project tries to open in recent do...
On opening Unity through scene file, Unity tries to open the project in the recently downloaded version even when the version by whi... Read more
Undo does not work when tweaking the Attenuation and Pitch
Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce: - Open attached projec... Read more
[VFX Graph] Mouse cursor continuously updated on opening Simple Mesh out...
Mouse cursor continuously updated on opening Simple Mesh output visual graph. Steps to repro: 1. Open the attached project. 2. Sele... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce: 1. Open the "IN_53037" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project. 2. Open scene: visualization 3. Select particle system with name 'Blue... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View