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8
votes
Duplicate

[Android] Audio stops playing after a bluetooth speaker is connected to ...

Mobile

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Mar 24, 2020

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Version/s: 2017.4, 2018.4, 2018.4.10f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Notice the sound playing in the app4. Connect a bluetooth speaker ... Read more

0
votes
Won't Fix

Unhandled Exception on a specific script when converting byte list to array

Scripting

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Mar 15, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line on... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

1
votes
Fixed

[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...

tvOS

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Mar 14, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

1
votes
Won't Fix

GetButtonDown() keeps getting triggered when a button is held and scene ...

Input

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "repro_project.zip"2. Open "0" scene3. Press Play4. Press and hold "E" key(there's two s... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Fixed

[Quick Search] Error is thrown continuously on deleting Asset in Globals...

Quick Search

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Oct 21, 2020

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Version/s: 2021.1, 2021.1.0a2

When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more

0
votes
Won't Fix

Blue highlights appear when some of the UI Builders panels are focused

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Nov 28, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a6

How to reproduce: Open any project Create a UI Document Asset in the Project Browser and open it Click anywhere in the Viewport, the... Read more

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