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3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs): 1. Open my attached project "case825212Halo". 2. Open "HaloLightTest" scene. 3... Read more

0
votes
Duplicate

TMP_InputField onDeselect not fired when tapping outside of it on Android

Package: TextMeshPro

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Apr 28, 2020

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Version/s: 3.0.0 - preview 1

Steps to reproduce: 1. Open and build User-supplied project. 2. Press on the Input field to open it 3. Press outside the Input field... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
Duplicate

[SerializeReference] Freeze when parent list property with SerializeRefe...

Asset - Importers

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Oct 10, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a8

Reproduction steps: 1. Open the attached project "1190493" and "test" scene 2. In the Hierarchy, select "Main Camera" and open "Test... Read more

0
votes
Fixed

LightBaker Memory Leak at TransformNormalsToWorldSpace

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Jun 02, 2023

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Version/s: 2023.1.0b19, 2023.2.0a17

There is a memory leak as described here: {noformat} Allocation of 64 bytes at c0325860 in block 1 (frameIndex=8, lifetime=4, age=... Read more

0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

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Jan 23, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity 2) Build and run 'main' scene on a device 3) P... Read more

0
votes
Won't Fix

GameObject color in Scene window is different than in Color preview window

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Feb 02, 2023

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Version/s: 2021.3.17f1, 2022.2.3f1, 2023.1.0a26

Reproduction steps: 1. Open the attached “RectangleBliss.zip“ project 2. Open “SampleScene” scene 3. Enter Play mode and press “esc”... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window press the ... Read more

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