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ReadPixels method is not working with custom shader when Texture2D color...
To reproduce: 1. Open the attached project 2. Build and run the project for WebGL 3. Observe that the Quads don't look the same. At... Read more
Editor doesn't stop importing or creates fake duplicates of files when t...
How to reproduce: 1. Download the "ExampleFiles.zip" 2. Create a new project 3. Open the project's Assets directory using any file e... Read more
Button with animation transition gets stuck to Pressed state
To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce: 1. Open the attached "fp16Test" project 3. In the Project window, select "NewComputeShader" 4. In the Inspector wi... Read more
Addressables package throws compile errors when installed in a project w...
How to reproduce: 1. Create and open a Unity Project 2. In the Window -> Package Manager install "Addressables" package 3. Enable pr... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
[Animation] Grand child game object have unnecessary slash added to name...
Steps to reproduce: 1. Open attached project 2. Open scene "Animation" 3. Fully expand "Main Camera" game object 4. Select "Parent"... Read more
TreeView with dynamic height clips items erratically when expanding/coll...
Reproduction steps: 1. Open the attached “DynamicTreeViewIssue.zip” project 2. Open the custom Example Window (Window > Example) ... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more
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