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0
votes
Fixed

ReadPixels method is not working with custom shader when Texture2D color...

OpenGL

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Aug 30, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open the attached project 2. Build and run the project for WebGL 3. Observe that the Quads don't look the same. At... Read more

0
votes
Fixed

Editor doesn't stop importing or creates fake duplicates of files when t...

Asset - Database

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Apr 14, 2020

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Version/s: 2019.3, 2019.3.0a1, 2019.3.5f1, 2020.2

How to reproduce: 1. Download the "ExampleFiles.zip" 2. Create a new project 3. Open the project's Assets directory using any file e... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more

0
votes
Fixed

Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...

Inspector Framework

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Mar 27, 2020

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Version/s: 2020.1.0a16, 2020.2, 2020.2.0a5

How to reproduce: 1. Open the attached "fp16Test" project 3. In the Project window, select "NewComputeShader" 4. In the Inspector wi... Read more

0
votes
Not Reproducible

Addressables package throws compile errors when installed in a project w...

Package: Build Pipeline - Addressables

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Nov 20, 2020

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Version/s: 1.8.3

How to reproduce: 1. Create and open a Unity Project 2. In the Window -> Package Manager install "Addressables" package 3. Enable pr... Read more

0
votes
Fixed

[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...

Shuriken

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Aug 17, 2016

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Version/s: 5.3.6f1

To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more

0
votes
Fixed

[Animation] Grand child game object have unnecessary slash added to name...

Animation

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "Animation" 3. Fully expand "Main Camera" game object 4. Select "Parent"... Read more

1
votes
Fixed

TreeView with dynamic height clips items erratically when expanding/coll...

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Apr 28, 2023

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Version/s: 2022.2.17f1, 2022.3.13f1, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “DynamicTreeViewIssue.zip” project 2. Open the custom Example Window (Window > Example) ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more

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