Search Issue Tracker
ReadPixels method is not working with custom shader when Texture2D color...
To reproduce: 1. Open the attached project 2. Build and run the project for WebGL 3. Observe that the Quads don't look the same. At... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been des... Read more
Button with animation transition gets stuck to Pressed state
To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset. It also throws error on changing any va... Read more
[UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeatedly when usi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Mouse over the Button 4. Insp... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
"Generated inconsistent result" warning is shown when reimporting a sing...
Reproduction steps: 1. Open the attached “DynamicFontImporterInconsistentResult.zip” Project 2. Open the “SampleScene” (Scenes > Sam... Read more
[TMP] Hyphen symbol is not allowed inside the InputField if the Content ...
How to reproduce: 1. Create new project 2. Add TMP Input Field 3. Set Content Type to Name 4. Enter playmode and try to enter name t... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View