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NamedPipeClientStream freezes/crashes editor when entering or leaving pl...
Steps to reproduce: 1. Launch ConsoleApplication release 2. Open unity project 3. play scene 'Main' 4. stop and enter play mode for ... Read more
[WSA] Universal 8.1 with generated C# projects fails to deploy
Steps to reproduce: 1. Open any project 2. Build WSA Universal 8.1 SDK project with enabled C# projects 3. Open VS solution and try ... Read more
Rigidbody2D with interpolation set to interpolate has wrong rotation whe...
Steps to reproduce: 1. Open attached project 2. Open scene "Rotate Test" 3. Run scene 4. Click any of the Rotate buttons and notice... Read more
Browser Out of memory error when loading asset bundles
-e: Firefox 32-bit ran out of memory with the following error, when loading an asset bundle: "The browser could not allocate enough ... Read more
[iOS] Texture sampling incorrect on iPhone 6
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run the build on a device via Xcode. 4) Press the 'Bigger' UI... Read more
Rotating device while calling TrailRenderer.Clear() will result a crash ...
1. Build & Deploy my attached project to iOS 9 device. 2. In-game enable Call Clear() checkbox 3. Right after that rotate device No... Read more
Audio assets are significantly larger in runtime memory compared to olde...
Audio assets are significantly larger in runtime memory compared to older Unity versions. To reproduce: 1. Open attached project... Read more
Prefab Utility changes unrelated field of prefab
Reproduction steps: 1. Open the attached project. 2. Select "Assets > Resources > Weapons > Weapon421" prefab. 3. Change "Tier" fiel... Read more
EditorGUI Textfield cursor problem fixed height and different alignment
Steps to reproduce: 1. Download and open attached project "Editor-textfield-error.zip" 2. Open custom editor window under Window -> ... Read more
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(f...
Steps to reproduce: 1. Open attached project 2. Add "main" scene to build settings 3. Build WSA Universal 8.1 SDK 4. Error is printe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'
- Shadows are not rendering when using the "On Demand" shadow update mode with GPU Resident Drawer and additional camera render texture
- "AVFoundationVideoMedia error while reading” error is thrown when streaming from a URL with a signed token in VideoPlayer