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0
votes
Postponed

NamedPipeClientStream freezes/crashes editor when entering or leaving pl...

Mono

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Aug 18, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Launch ConsoleApplication release 2. Open unity project 3. play scene 'Main' 4. stop and enter play mode for ... Read more

0
votes
Fixed

[WSA] Universal 8.1 with generated C# projects fails to deploy

Windows Store Apps

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Sep 06, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Open any project 2. Build WSA Universal 8.1 SDK project with enabled C# projects 3. Open VS solution and try ... Read more

0
votes
Fixed

Rigidbody2D with interpolation set to interpolate has wrong rotation whe...

Physics2D

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Sep 07, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "Rotate Test" 3. Run scene 4. Click any of the Rotate buttons and notice... Read more

0
votes
Fixed

Browser Out of memory error when loading asset bundles

WebGL

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Sep 07, 2016

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Version/s: 5.4.0f3

-e: Firefox 32-bit ran out of memory with the following error, when loading an asset bundle: "The browser could not allocate enough ... Read more

0
votes
Won't Fix

[iOS] Texture sampling incorrect on iPhone 6

iOS

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Sep 06, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run the build on a device via Xcode. 4) Press the 'Bigger' UI... Read more

4
votes
Fixed

Rotating device while calling TrailRenderer.Clear() will result a crash ...

Shuriken

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Sep 06, 2016

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Version/s: 5.4.0f3

1. Build & Deploy my attached project to iOS 9 device. 2. In-game enable Call Clear() checkbox 3. Right after that rotate device No... Read more

0
votes
By Design

Audio assets are significantly larger in runtime memory compared to olde...

Audio

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Sep 03, 2016

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Version/s: 5.3.5p8

Audio assets are significantly larger in runtime memory compared to older Unity versions. To reproduce: 1. Open attached project... Read more

0
votes
Fixed

Prefab Utility changes unrelated field of prefab

--

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Sep 07, 2016

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Version/s: 5.3.4p2

Reproduction steps: 1. Open the attached project. 2. Select "Assets > Resources > Weapons > Weapon421" prefab. 3. Change "Tier" fiel... Read more

0
votes
Won't Fix

EditorGUI Textfield cursor problem fixed height and different alignment

IMGUI

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Sep 06, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Download and open attached project "Editor-textfield-error.zip" 2. Open custom editor window under Window -> ... Read more

1
votes
Fixed

[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(f...

Windows Store Apps

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Add "main" scene to build settings 3. Build WSA Universal 8.1 SDK 4. Error is printe... Read more

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