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Votes

0

Found in

2021.3.45f1

2022.3.52f1

6000.0.25f1

6000.1.0a2

Issue ID

UUM-86120

Regression

No

Crash on __pthread_kill when entering Play mode

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Reproduction steps:
1. Open the “IN-87591.zip” project
2. Open the “Assets/Scenes/CarDemo” Scene
3. Enter Play mode
4. Observe the crash

Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

Reproducible on: macOS 15.0 (M1 Max), macOS 14.6.1 (M2 Ultra)
Not reproducible on: macOS 14.6.1 (Intel), Windows 11

First few lines of the stack trace:
#0 0x000001a01955d0 in __pthread_kill
#1 0x70578001a00daa30 in abort
#2 0x131380014e6940a4 in monoeg_g_printv
#3 0x0000014e6794bc in mono_log_write_logfile
#4 0x0000014e6942bc in monoeg_g_logv_nofree

  1. Resolution Note:

    This crash is due to the project P/Invoking into AirSimWrapper and not finding the AirSimWrapper library with the correct architecture or not finding the export from the call. The repro project provided does not have the AirSimWrapper plugin included, though I did find online that it is set to build on mac for x86_64 only. So it should be verified that the AirSimWrapper.bundle is actually the correct architecture and has the export for which the crash is happening.

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