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0
votes
Fixed

5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using...

Shaders

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Sep 08, 2016

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Version/s: 5.5.0b2

How to reproduce: 1. Open the attached project in Unity 5.4 2. Open car_configurator scene and disable model 3. Save the scene 4. Op... Read more

0
votes
Fixed

[iOS] Crashes when Screen.Orientation is set in the code

iOS

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Sep 07, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "stripped" attached project. 2. Build and and run the only scene on iOS. 3. Application crashes(Logs... Read more

0
votes
Fixed

crash in mono_class_init using reflection to get an item from a dictiona...

Mono

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Sep 07, 2016

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Version/s: 5.4.0p4

Steps to reproduce: 1. open attached project "repro.zip" 2. open scene 'Main' 3. start and stop play mode repeatedly (usually two ti... Read more

3
votes
Fixed

[VR] If Unity audio is disabled, error "VR: Error setting active audio o...

VR

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Aug 25, 2016

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Version/s: 5.4.0p2

Steps to reproduce: 1) Create new Unity project. 2) Import OculusUtilities.unitypackage (found here: https://developer3.oculus.com/d... Read more

0
votes
Fixed

[SpeedTree][Regression] Wind animates speedtrees when toggling some Terr...

Speedtree Integration

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Sep 08, 2016

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Version/s: 5.5.0b2

Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. Open scene 'SpeedTreesAnimatedWhenChangingVie... Read more

1
votes
Duplicate

[OSX][Retina] If editor is on Retina Screen Color Picker fails to track ...

Themes

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Sep 08, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Create Project 2. Create UI/Image object 3. Place Editor on Retina display 4. Click Color Picker (little pipe... Read more

3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce: 1) Open attached project 2) Make sure it's set as Development Build and auto attaches to Profiler 3) Build and run on ... Read more

0
votes
By Design

Texture quality differs between Unity 4 and Unity 5 when downscaling

Graphics - General

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Sep 05, 2016

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Version/s: 5.4.0p2

How to reproduce: 1. Open both attached projects on appropriate versions 2. Open 'test' scenes 3. Compare texture visuals between 4.... Read more

3
votes
Fixed

GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...

Shaders

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Sep 02, 2016

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Version/s: 5.5.0xb1

Steps to reproduce: 1) Open the latest attached project. 2) Switch the Graphics API to OpenGL Core. Shader compilation errors appea... Read more

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