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0
votes
Fixed

Edit keyframe in curve editor breaks alignment for labels

IMGUI

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Sep 05, 2016

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Version/s: 5.5.0b1

Reproduction Steps: 1. Open Project 2. Open the window in the menu "BUGS/Curve Editor Bugs" 3. Notice label under curve is aligned l... Read more

0
votes
Fixed

[Profiler] [Networking] Network Operations Detail panel is greyed on res...

Profiling

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Sep 05, 2016

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Version/s: 5.5.0b2

On resize or if not all elements are listed in Operation Detail panel is greyed. To reproduce: 1. Run project attached. Open Prof... Read more

1
votes
Fixed

Editor crashes when creating a prefab in this specific project

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Sep 05, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open attached project and in any scene navigate to the "Hierarchy" window 2. Create a new empty game object 3.... Read more

1
votes
Fixed

[Android-ARM][iOS] White pixel artefacts in the Standard shader reflection

Shaders

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Sep 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'testcases - Unity5.zip' and open in Unity. 2) Load 'testcase_ReflectionClipping... Read more

0
votes
Fixed

5.5 beta Object Selection Outline - flickering and unexpected highlighting

Scene/Game View

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Aug 31, 2016

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Version/s: 5.5.0b1

Reproduction Steps: 1. Open project "Test027" 2. Open Scene "a" 3. Click on wall object 4. Try moving camera around in scene with 5*... Read more

0
votes
Fixed

Most of the Scenes from Asset Store "Unity Essaentials/Sample Projects/M...

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Sep 06, 2016

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Version/s: 5.5.0b2

Reproduction Steps: 1. Open Attached Project or import one from Asset Store "Unity Essaentials" "Mecanim Example Scenes" 2. Try open... Read more

1
votes
Fixed

Emitting particles by distance when system is moving in high speed cause...

Shuriken

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Sep 04, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "828880.zip" 2. Open scene "Scene" 3. Select particle system "Trail" and move it fast ... Read more

1
votes
Won't Fix

[UWP] Drastically worse performance on Lumia 950 compared to Android dev...

Universal Windows Platform

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Mar 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Add "test" scene to build settings and build for WSA Universal 10 SDK 3. Deploy on L... Read more

0
votes
Duplicate

WebGL build content not shown after 'Build and Run'. 'Unable to connect'...

WebGL

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Sep 03, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Create empty project. 2. Save scene. 3. Go to 'Build settings' 4. Build and Run. Expected behaviour: the bui... Read more

0
votes
Fixed

Optimize Transform Hierarchy generates different Skinned meshrenderer bo...

Animation

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Sep 05, 2016

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Version/s: 5.5.0b2

How to reproduce: 1. Open the attached project 2. Drag Corgi model to the scene 3. Add DrawBounding script to it and attach Corgi (S... Read more

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