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[Path Tracing] PathTracingMain warnings in the console
Open 3D HDRP project, there will be multiple warnings in PathTracingMain Found on 2023.3.0a18 and a19 One of them: Shader w... Read more
A Material Variant is generated instead of a Material when executing “Cr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/MyMaterial.mat” material in the Project window ... Read more
[iOS] Multi-Display doesn't work on secondary displays when using URP or...
How to reproduce: 1. Build the "Multi-Display.zip" project for iOS or Android 2. Connect extra screen to the device (via cable or Ai... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more
OnParticleCollision(GameObject) triggers when there is nothing to collid...
How to reproduce (or just watch attached gif): 1. Open my attached project "test1". 2. Open scene particlesys.unity. 3. Play the sce... Read more
Non-metallic object gets blown out from sky reflection when using APV an...
Reproduction steps: 1. Open the "IN-43986.zip" project 2. Open "Assets/Scenes/SampleScene" 3. In the Scene view, observe the "Non... Read more
[Probuilder] Errors are thrown on using settings option from 'Draw Shape...
How to reproduce: 1) Create a new project 2) Window > Package Manager > Install Probuilder 3) Probuilder > New Shape > Draw Shape 4)... Read more
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce: 1. Open the attached project named "Case_1228755" 2. Open & Run SampleScene 3. Select both New Game Object objects... Read more
Rendering Debugger is not showing the correct amount of matrix projectio...
How to reproduce: 1. Open the “URP_ForwardPlus_Improvements_Issue” project 2. Open the “Assets/CustomProjectionMatrix bug/CustomPr... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error is thrown and UI is no longer rendered when discarding the changes made to the selectors overriding the default controls
- Application does not crash when "On .Net UnhandledException*" is set to Crash
- Sprites are rendered in a rounded way when SRP batcher is toggled off
- LayoutGroup evaluates ILayoutIgnorer property when the Component is disabled
- [Android] [iOS] Custom render pass is not rendered or is rendered distorted when the "renderGraph.AddBlitPass" is used