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[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce: 1. Open the attached project named "Polybrush.zip" 2. Click Tools -> Polybrush -> Polybrush window 3. Open the Sam... Read more
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce: 1. Open the attached project named "Polybrush.zip" 2. Click Tools -> Polybrush -> Polybrush window 3. Open the Sam... Read more
[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce: 1. Open the attached '1274218.zip' project 2. Select 'Cube' in the Hierarchy 3. Observe the Scene View Expected r... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps: 1. Open attached project 2. Make sure IL2CPP is set as the Scripting Backend 3. Attempt to build the project Actual: B... Read more
[URP] Inspector window and Game view become black when using Graphics.Bl...
How to reproduce: 1. Open the user's attached "Difference Analyzer.zip" project 2. Go to Window -> Layouts -> Default 3. Enter Play ... Read more
Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...
How to reproduce: 1. Open attached project 2. Build on Android 10 with Mali GPU 3. After application is built it should crash imme... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce: 1. Create a new 3D template project 2. Right-Click on the Hierarchy and create a new UI Image object 3. Open the P... Read more
[Profiler][SRP] UI objects are not displayed and a wrong background is d...
How to reproduce: 1. Create a new URP Template project 2. Create a new scene and add a Canvas with a UI Image 3. Open the Profiler ... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic Mesh panning behavior in Inspector Mesh Preview when panning fully zoomed out
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template