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Fixed
Votes
1
Found in [Package]
5.0.0
Issue ID
1159306
Regression
No
[HDRP][VR] Target Eye setting does not work when using Single-Pass Instanced Stereo Rendering Mode
How to reproduce:
1. Open the "1159306_ReproProject" Project
2. Open the "Scenes/SampleScene" Scene
3. Enter the Play Mode
Expected result: Cube is rendered on the Left Eye and Sphere is rendered on the Right Eye
Actual result: Cube is rendered on both eyes
Reproducible with:2019.1.14f1(HDRP 5.16.1), 2019.2.2f1(HDRP 6.9.1), 2019.3.0a12(HDRP 7.0.1), 2020.1.0a1(HDRP 7.0.1)
Could not test on 2018.4 versions of Unity due to compiler errors
Could not test on earlier versions than HDRP 5.0.0 due compiler errors
Note1: Not reproducible with Multi-Pass stereo rendering mode
Note2: Used Single-Pass Stereo Mode when testing 2019.1
Comments (1)
-
dsliter
Nov 06, 2019 13:55
This is a issue that is vital to how I use VR. Having independent control over what each eye sees including post processing effects allows us to create experiences that more naturally model human experiences. If you need a demo of how I have been using this I'm more than happy to set up a demo call of our usage.
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Resolution Note:
Fixed with 2019.3.11f1 (HDRP 7.3.1)