Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.24f1
2022.2.17f1
2023.1.0b14
Issue ID
UUM-34629
Regression
No
[Windows] When a window is spawned using EditorWindow class at (0,0), there is a slight gap on the left side
Steps to reproduce the bug:
1. Create a Unity project.
2. Use EditorWindow to create a new window at (0,0). You can use the script attached here.
Go to menu option and open the newly created window using EditorWindow class.
Expected result: The window is created at (0,0) position of the screen.
Actual result: There is a slight offset on the left side of the newly created window and it is not at (0,0).
This bug is specific to the Windows editor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on
- Licensing Client fails to launch when opening Unity Hub
- Sprite Atlas Inspector preview disappears when entering Play mode unless SpriteAtlasMode is set to "Sprite Atlas V2 - Enabled"
Resolution Note:
Will be fixed as a part of the issue https://jira.unity3d.com/browse/UUM-34515