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0
votes
Fixed

Compute shaders get included to every Assembly-CSharp-* project that has...

CodeEditors

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Feb 29, 2016

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Version/s: 5.3.3p2

Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts ... Read more

0
votes
Fixed

[Particles] Particles render as trails in 5.4

Shuriken

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Jun 13, 2016

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Version/s: 5.4.0b21

Particles are rendered with trails in 5.4; there are no issues in 5.3. Steps to Reproduced -------------------- 1. Download the use... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open attached project. 2. Open "textureEmissionToUniformExtreme" scene. 3. Go to "Window > Lighting > Scene" ... Read more

0
votes
Fixed

Tilemap.SetTile() does not change the tiles when called from Update() in...

-

Dec 06, 2023

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Version/s: 2022.3.14f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Press... Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps: 1. Open initial attached project "Water" 2. Build and run on Oculus Quest/Go Actual: Black screen appears after launc... Read more

0
votes
Won't Fix

Plane is not serializable

Scripting

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Jun 30, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open project 2. Open test scene. Notice, that 'Workaround' field has editable values in inspector 3. Open 'TestPlan... Read more

0
votes
Fixed

Transition from sub-state machine (created at the top level) is connecte...

Animation

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Feb 08, 2016

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Version/s: 5.4.0b3

In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub stat... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more

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