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[OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "dou...
Steps to reproduce: 1. Download the attached user's project "StereoZoom.zip" 2. Switch to Android platform 3. Build to Quest 2/3... Read more
MouseMoveEvent returns a positive Position when the Cursor leaves the Wi...
Reproduction steps: 1. Create a new empty Project 2. Import the attached Package 3. Press Game > HUD on the Menu Bar 4. Press Add It... Read more
Lists in the Inspector window do not expand to fill the available height...
How to reproduce: 1. Open the user’s attached “ListViewBug.zip” project 2. In the Hierarchy window, select “List” GameObject 3. O... Read more
[WSA] TouchScreen keyboard input doesn't work on UWP builds
Reproducible on 5.3.5 p1 - p6 versions. Regression from 5.3.5p1. Works fine on 5.4.0b24. Issue reproducible on WSA Universal 10. WSA... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project 2. Window > General > Asset Store 3. Search UI samples and click on Import 4. On the Im... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps: 1. c... Read more
"StackOverflowException" error when changing spline curve type from "Bez...
Reproduction steps: 1. Open the attached “repro_IN-75465“ project 2. Open the “Assets/Scenes/SampleScene.unity“ 3. In the Hierarchy,... Read more
Trail renderer’s trail doesn’t disappear after a specified time
How to reproduce: 1. Open the user’s attached “DTBSG2ndEdition.zip” project 2. Enter Play Mode 3. In the Hierarchy window, select... Read more
[Android] UI Sprites are not drawn correctly on a Snapdragon 8 Gen1 or l...
How to reproduce: 1. Open the attached “IN-40736” project 2. Build And Run the project on the connected device 3. After the app load... Read more
[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...
How to reproduce: 1. Open the attached project named "Case_1340115" 2. Open the TestScene and enter Play mode 3. Move the Cube aroun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Device Simulator] The non-zero touch states do not reset and are set to the "Began" state with "InProgress" being true when releasing the left-click
- Debug.DrawLine depthTest parameter starts flickering during OnSceneGUI() when SceneView.RepaintAll() is used
- [RenderGraphViewer]No help button that could lead to the documentation page
- Building "ManagedStripping" fails when a script uses a custom package
- [Quest] Visual artifacts are present when rendering Spot lights with Forward+ Rendering Path in XR