Search Issue Tracker
Active
Votes
0
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99070
Regression
Yes
Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
Reproduction steps:
1. Open the attached “IN-96043.zip” project
2. Open the “SampleScene”
3. Select the “Test” GameObject from the Hierarchy
4. Observe the foldouts in the Inspector
Expected result: All foldouts have the same indent and are aligned
Actual result: List and Array properties have higher indent and are misaligned from the first property and last property
Reproducible with: 2022.3.21f1, 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Not reproducible with: 2022.3.20f1
Reproducible on: Windows 11, macOS 15.3 (M1 Pro) (User reported)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script
Add comment