Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
790785
Regression
No
[Triggers] Kill on Exit trigger fires as soon as particles are created
Exit kill triggers seem to fire as soon as the particles are created.
Repro steps.
1. Open Triggers scene from attached project.
2. Press play.
3. Observe how particle marked as Exit gets killed off right away.
Expected outcome: exit particles to get killed off where the red arrow is (i.e. upon exiting the trigger)
Notes:
- Not a regression, happens since the introduction of triggers.
- Exit callbacks on the other hand work as expected and are only called once the particle exits the trigger.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment