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[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Check for errors in the logcat Actual: GLSL link error: Error:... Read more
[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting
Repro: Create a new project using the HDRP template in version 2020.2.0b9 Open the Scene "SampleScene.unity" Navigate to the Light ... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps: 1. Open and Exit "UnityIssue726318.zip" project 2. Delete any script (Advert.cs) 3. Run Unity with the command ... Read more
[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...
(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps: 1. Import the attached packa... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more
Contents of ModalUtility window are invisible until the mouse cursor is ...
How to reproduce: 1. Open the attached project on Windows Editor 2. Right-click the 1313636.cs script in the Project window 3. Selec... Read more
Scene and Game views break when the Editor window is snapped with the Mi...
How to reproduce: 1. Install Microsoft PowerToys application 2. Enable the “Hold Shift key to activate zone while dragging a windo... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
[VectorGraphics][Android]SVGImage disappear when entering device's Windo...
Steps to reproduce: 1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip" 2. Build it 3. Run it 4. Notice the SVGImage is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project