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[Android][LWRP] "Final Blit Pass" is called throughout Play mode
Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project 2. "Build & Run" for Android with "Development Build" and "Autoc... Read more
Visual Effect Graph throws NullReferenceException when you drag in the f...
Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce: 1. Creat... Read more
Editor Modes: Don't allow the editor to name the window based on the tab...
* *Steps to reproduce:* ## Launch an MPPM player. (you can do this with an empty project with MPPM package) ### You can use [h... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake. In command line mode, the CACerts.pem file will no... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene 2. In the project window click on "boomfountain" located in "Ass... Read more
[Sticky Notes] Can't cut-paste sticky notes on their own.
Repro steps: 1. Create a sticky note and select it. 2. Press Ctrl + X to cut it 3. Observe that the note is not cut Expected outcom... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
Editor goes into a loop while importing the “UI Toolkit Sample – Dragon ...
How to reproduce: 1. Create a new project 2. Go to Package Manager and add the “UI Toolkit Sample – Dragon Crashers” asset [https:... Read more
Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project 2. In the Hierarchy tab, select the Canvas object 3. under the canvas component, change the render mode to ... Read more
imported SkinnedMeshed get broken when default scale value is zero
How to reproduce: 1. Open the attached project 2. Select "cc_Mother of Dragon.FBX" model 3. Be sure that its Animation Type is set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template