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Poor performance when loading or unloading a large Scene
Reproduction steps: 1. Open the attached project "PerformanceTest.zip" 2. Open "Loader.unity" Scene 3. Enter Play Mode 4. Click "Lo... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps 1. Open "case_693215-DraglineWrapper" project on 32-bit Unity 2. Open "dragline" scene ... Read more
"The asset has been scheduled for reimport" error message is thrown when...
How to reproduce: 1. Open the attached "1362268.zip" project 2. In the "Assets" folder right click on the "Fonts" folder 3. Select R... Read more
Mesh disappears when Keep Quads is enabled in the FBX Import Settings
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode and observe the Game view ... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps: 1. Open project in "URP2020.1.0a9Repro.zip" 2. Open "SampleScene.unity" 3. There are 2 Spotlights "SPLBlue" and ... Read more
[VectorGraphics][Android]SVGImage disappear when entering device's Windo...
Steps to reproduce: 1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip" 2. Build it 3. Run it 4. Notice the SVGImage is ... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce: 1. Open any project 2. Navigate to Edit > Preferences... > 2D 3. Observe 2D Preference options description padd... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
caret position does not get updated in script(TextMeshPro - Input Field
workaround - using stringposition Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba: Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://o... Read more
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