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0
votes
Fixed

Project Settings reverts to old settings when trying to overwrite Preset

Asset - Importers

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Oct 13, 2020

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Version/s: 2018.4, 2019.3.7f1, 2021.1

Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps 1. Open "case_693215-DraglineWrapper" project on 32-bit Unity 2. Open "dragline" scene ... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project "NavMeshAreaBug.zip" 2. Open "TestScene" scene. 3. Find "GameObject" and "GameObject (1)" in ... Read more

0
votes
Won't Fix

[WebGL] Fullscreen Post Processing Shader breaks when the project is bui...

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Nov 24, 2023

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Version/s: 2022.3.14f1

Reproduction steps: 1. Open the “WebGLProject“ project 2. Enter Play Mode 3. Press the “K” key on the keyboard, and then hold the... Read more

0
votes
Active

Original textures packed in Sprite Atlases are included when building As...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a5

Reproduction steps: 1. Open the attached project "TestBuildPipelines" 2. Build the Legacy and SRP Asset Bundles by selecting "Legacy... Read more

0
votes
Fixed

Image with gradient Shader Graph set to its Material disappears when res...

Package: Shader Graph

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Dec 27, 2021

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Version/s: 12.1.3

How to reproduce: 1. Open the user's attached "SGSample" project 2. Build and Run the "SampleScene" Scene 3. Resize the Player windo... Read more

0
votes
Fixed

[Addressables] ResourceLocations fails to load when calling LoadResource...

Package: Build Pipeline - Addressables

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Nov 30, 2020

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Version/s: 1.16.10

How to reproduce: 1. Open attached "UnityAddressablesLoadResourceLocationsAsync.zip" project and SampleScene scene 2. Enter the Play... Read more

2
votes
Fixed

Culling masks do not work with baked lighting

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May 27, 2022

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Version/s: 2021.3.2f1, 2022.2.0a13, 2023.1.0b12, 2023.2.0a8

Steps to reproduce: 1. Clone Adventure-Sample-Game project 2. Open Market scene 3. Pan viewport camera around 4. Notice that t... Read more

0
votes
In Progress

[IL2CPP] Error "The method or operation is not implemented." is thrown w...

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open project “UnityIssue20230131” 2. Build the project Expected result: the project is built Actual res... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open attached project. 2. Open "textureEmissionToUniformExtreme" scene. 3. Go to "Window > Lighting > Scene" ... Read more