Search Issue Tracker

0
votes
Fixed

XR Multipass Rendering Issue: Field of View camera settings is non-funct...

-

Jun 08, 2023

-

Version/s: 2023.2.0a18, 2023.2.0a19

Multiple XR platforms (seen on Quest, Oculus PSVR2, Hololens, etc ) running multipass get the screenshots view far off the baseline,... Read more

0
votes
Fixed

Can't connect to Profiler (see note at bottom of report)

Physics

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not ... Read more

0
votes
Fixed

Rendering particles in Command Buffer spams errors

Graphics - General

-

Nov 04, 2016

-

Version/s: 5.4.2f2

Steps to reproduce: 1) Download and open attached project "repro_848314.zip" 2) Open scene "DensityParticles" 3) Either play it or s... Read more

1
votes
In Progress

[TextMeshPro][Mobile] Thai language text placed in the Text component fi...

-

Jan 24, 2024

-

Version/s: 2023.2.7f1, 2023.3.0b4, 6000.2.0a1, 7000.0.0a1

How to reproduce: 1. Open the "IN_66370" project 2. In the Build Settings "Run device" dropdown, select the desired device 3. Pre... Read more

0
votes
Fixed

Broken link

Docs - Manual

-

Jan 23, 2015

-

Version/s: 5.0.0b21

Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.h... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

-

Nov 22, 2019

-

Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project 2) Bake lighting 3) Open new scene 4) Delete all gameobjects and add a n... Read more

0
votes
Won't Fix

Console throws Unsupported enum type errors when enum inherits from type...

-

Mar 24, 2023

-

Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.12f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a3

Reproduction steps: 1. Open the attached "repro_IN-36180EnumSerialization.zip" project 2. Open the “Assets/Scenes/SampleScene” Sce... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

- Create new empty project - Build it for iOS (with any backend Mono or IL2CPP) - Run on a device - See an error in the xCode log (f... Read more

0
votes
Duplicate

"Cancelling DisplayDialog" error when switching Platforms in Build Settings

Shader System

-

Jan 20, 2022

-

Version/s: 2021.2, 2021.2.5f1, 2022.1, 2022.1.0b4, 2022.2

Reproduction steps: 1. Open attached project "rqa-projet-grace.zip" and scene "New_Lobby" 2. In Build Settings window, select "Andro... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

-

Nov 21, 2019

-

Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How ... Read more