Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b6
Issue ID
913002
Regression
Yes
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1:
1. Open provided projects "test" scene
2. In the project window click on "boomfountain" located in "Assets" -> "Materials" -> "test"
3. Scroll up and down repeatedly in the inspector window, until the "Lighting" tabs "Ambient Color" changes to black
Repro steps for 2017.1.0b6:
1. Open provided projects "test" scene
2. In the project window click on "boomfountain" located in "Assets" -> "Materials" -> "test"
3. In the Lighting window click "Generate Lighting"
4. Repeatedly click on Inspector window tab and Lighting window tab until the "Lighting" tabs "Ambient Color" changes to black
Expected result: 2017.2.0a1) Nothing should happen as you're simply scrolling up and down in the Inspector window
2017.1.0b6) The lighting should be generated, by pressing the "Generate Lighting" button
Actual result: The "Lighting" windows "Ambient Color" changes to Black
Reproduced with: 2017.1.0b6, 2017.2.0a1
Regression introduced in: 2017.1.0b6
Did not reproduce on: 5.6.1p1
Note:
Added videos of repro
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #909953