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"InvalidCastException: Specified cast is not valid." is thrown when crea...
How to reproduce: 1. Open the attached project "AnimBagProject.zip" 2. Right mouse click on "BadObject" in the Hierarchy window 3... Read more
An instance of a class that is derived from a class that is derived from...
Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more
[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...
How to reproduce: 1. Create new channel 2. Try to resize Editor window, notice that layout is fitted to the size of window 3. Add ob... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more
C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more
Cannot select console tab after switching current platform API
Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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