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0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce: 1. Open the attached project 2. Set the active platform to Android 3. Open Android Player Settings 4. Disable "Aut... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more

0
votes
Fixed

[Scene View] Grid and Snap Toolbars dropdown window do not close on clic...

Scene/Game View

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May 10, 2021

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Version/s: 2021.2.0a17

[Scene View] Grid and Snap Toolbars dropdown window do not close on clicking on it. In the Scene view for Grid and Snap Toolbar, G... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps 1. Open case_678167 project 2. Bake scene lighting (Lighting window -> Build) 3. Cube t... Read more

4
votes
Fixed

Coroutine does not continue after yield returning loaded Addressable Ass...

Package: Addressables

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May 02, 2019

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Version/s: 0.7.5-preview

How to reproduce: 1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project 2. Enter Play Mode 3. Observe the "Main" Scene... Read more

0
votes
Won't Fix

Performance issues when instantiating a recognizer under UnityEngine.Win...

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Jan 27, 2023

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Version/s: 2020.3.42f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a14

Reproduction steps: # Open the attached project “RecognizerIssue” # In the project, navigate to "Assets/Scenes" and open "Sample... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Fixed

Stackwalker is misconfigured to downloads symbols from symbol servers

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Aug 11, 2022

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Version/s: 2020.3.36f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a6

See https://forum.unity.com/threads/unity-2022-1-9f1c1-windows-non-development-standalone-player-insists-downloading-debug-symbols.1... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project ... Read more

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