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[visionOS] Build crashes when child GameObject is parented to GameObject...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
NullReferenceException is thrown when loading multiple scenes consecutiv...
How to reproduce: 1. Open the “IN-57355_repro“ project 2. Open the “MainScene“ 3. Enter Play Mode 4. Observe the Console Exp... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Editor blacks out when calling Graphics.Blit on non-main thread in the f...
How to reproduce: 1. Open the attached project "blit.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected resul... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps 1. Open case_678167 project 2. Bake scene lighting (Lighting window -> Build) 3. Cube t... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce: 1. Open attached project 2. Open Window > General > Test Runner 3. Press Run All Reproducible with: 2019.3.0a1 No... Read more
[Visual Effects Graph] Treeview does not refresh when resizing undocked ...
How to reproduce: 1. Create a new project 2. Install the "Visual effects graph" package 3. In the Project view, create a new visu... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
[Plugin] Native Plugins using .bundle files are not recognised by the Ed...
Steps to reproduce: 1. Open attached project 2. Go to Plugins/iOS/64 Bit Plugins directory 3. Click on the .bundle plugin file 4. N... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps: 1. Open "CustomNodeSampler.zip" project 2. Notice that the "shgrph" Shader Graph Custom Function has a proper ou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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