Search Issue Tracker
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
[APV] Scene colliders disabled if baking is cancelled or crashes
1) Open the attached project Outdoor scene 2) Notice there is a red vignette (local box volume) 3) Bake lighting 4) Notice ... Read more
[Shadergraph][HDRP] Entry field for HD Lit "Sorting Priority" auto-cance...
Reproduces in HDRP 10.4.0 Reproduces in SRP2Core for Version: 2021.1.8f1.2516 Does not reproduce in SRP 7.6.0 (likely because no Int... Read more
Prefab Instance with MaterialPropertyBlock has different Colour compared...
How to reproduce: 1. Open the project "IN_31506" 2. Open the "SampleScene" Scene in the Asset 3. Enter the Play Mode 4. Observe ... Read more
Script breakpoints in Rider don't trigger on IL2CPP builds with Script D...
How to reproduce: 1. Open the user attached project (IL2CPP_Debug.zip) 2. Make sure the Editor's External Script Editor is set to Ri... Read more
CustomEditor database Prefabs disappear after building to Android Platform
How to reproduce: 1. Open the “Asset_Window_Bug“ project 2. Open the “SampleScene” 3. Create 2 copies of “Creep_Flying_Drone” Pre... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more
NullReferenceException error occurs when a GameObject with a script comp...
How to reproduce: 1. Open the “NullReferenceException error“ project 2. Select the “TimerIDTest“ GameObject in the Hierarchy 3. E... Read more
Opening Culling mask dropdown list throws IndexOutOfRangExceptions if al...
How to reproduce: 1. Download the attached project 2. Select "Directional Light" in the Hierarchy window 3. In the Inspector wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Android development builds
- Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting
- Errors are thrown and the view is not rendered properly when using Overlay Camera with Non-Default 2D Renderer
- Fog density value is not returned when using the Fog node in a sprite Shader Graph