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Model's pose has a slight bone movement after assigning it with SetHuman...
How to reproduce: 1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project 2. Enter Play Mode 3. Observe the 2 Models i... Read more
Warning “warning: Expected (<resource> | <url>) but found 'none'“ is thr...
Steps to reproduce: 1. Open the user’s project 2. Open TestUIDocument.uxml (Assets → UIAssets) 3. Expand TestStyle.uss and select... Read more
[M1][Silicon]Crash on MTLGetEnvCase<MTLErrorModeType> when opening the p...
Reproduction steps: 1. Open the attached project “CrashRepro” Expected result: The Editor opens Actual result: The Editor crash... Read more
ProjectBrowser.FrameObject() throws NullReferenceException when selectin...
How to reproduce: 1. Open the user’s attached “Unity ping object bug” project 2. Open the “SampleScene” Scene 3. Select the “Body... Read more
[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix: Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional... Read more
Input System Event System for UI Toolkit input Component's Action names ...
How to reproduce: 1. Open the attached "1339871_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
DynamicBuffer's AsArray() returns an invalidated array when there are no...
Reproduction steps: 1. Open user attached “repro-project” 2. Enter Play mode 3. Observe Console Expected result: No errors i... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
GameObject children's order changes after Undo of unpack prefab instance...
Steps: # Create such structure # !image-2022-06-21-11-37-03-232.png! # Unpack Cube prefab instance # Undo # ==> The Root's chi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are thrown and the view is not rendered properly when using Overlay Camera with Non-Default 2D Renderer
- Fog density value is not returned when using the Fog node in a sprite Shader Graph
- UI ToolKit ListView does not rebind some of the items when source data changes
- Error is thrown from the "U2DToURPPixelPerfectConverter" script when starting URP 2D project with Korean language selected
- [APV] Impossible to switch between multiple Baking Set when multiple scenes are loaded additively