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Console errors are thrown when using System.IO.Compression in the Editor...
Reproduction steps: 1. Download and open the attached "SystemCompression" project 2. In the Project window, move the "Test" script f... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
ArticulationBody index hierarchy is incorrect when using GetDriveForces ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Hierarchy ... Read more
[iOS] Empty Unity app crashes on iOS 13 devices
Steps to reproduce: # Create a new Unity project (or open attached 'test-emptyproj.zip') # Build the project for iOS platform ... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more
ListView Element appears out of bounds when multiple Inspectors are used
Reproduction steps: 1. Open the attached “DualInspectorUITK” project 2. Open the “Assets/SampleScene” scene 3. In the Hierarchy w... Read more
Blackboard: "+" is not centred in the button
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create a visual effect graph in the "Project" window (Create->Visu... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more
[URP][2D Lost Crypt project] Compilation issue when both input system ar...
URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps: 1. Open Lost Crypt Project(Asset Stor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView fails to display items when the source list is cleared and a single element is added
- UI Toolkit ':hover' state remains active when another panel is drawn over the hovered element and Touch input is used
- Unsupported Orient modes can be selected and throw errors when using Strip VFX
- "Tab" key exits the name text field in the VFX Graph tab when renaming the Property
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph