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Bloom is rendered incorrectly when using Camera.Render() on a RenderTexture
How to reproduce: 1. Open the user-attached project “TestPostProcessing” 2. Open the “SampleScene” scene 3. In the upper menu cli... Read more
"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...
How to reproduce: 1. Create an empty project 2. Install Cinemachine package 3. Observe errors in the Console window Expected result... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
Contextual menu in the "Search" window is too wide
Steps to reproduce: # Create/open any project # Click the "Global Search" button (Command + K) # Update the "Search" window vi... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project 2. Open and play 'AudioVideo3DSoundBug' scene 3. Notice the game object with movie... Read more
Binding is not supported for Hash128 warning spamming the console when i...
Repro steps: - create a new project with 2023.1 latest and any template - add a 2d image to the project - inspect that image ... Read more
[Metal][iOS] Shader compilation fails when running built project
Reproduction steps: 1. Open attached Project "metalshader.zip" 2. Build and Deploy the app to a device 3. Observe the Xcode console ... Read more
[Searcher] Search font is not readable for Searcher package
Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce: 1) Create new project 2) Windo... Read more
The "HDR is not currently active" message is displayed in the HDR Output...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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