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[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro: 1. Create a new project.... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce: 1. Download the "1192516-ImportLoop-Fresh.zip" project 2. Launch Unity via command line: Unity.exe -projectPath C:... Read more
A transparent material and an Ambient Occlusion material are rendered da...
How to reproduce: 1. Open the “HDRP Transparent dark bug“ project 2. Open the “OutdoorScene“ 3. Enter the Play Mode 4. Observe t... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
UWP - Initialize and Start XR subsystems during runtime
Have a project set to the UWP platform with the xr.sdk.openxr package installed. Set OpenXR as the active loader and set "Initial... Read more
Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce: 1. Open the attached project 2. Open AbstractColorFilterToggle prefab 3. Select Checkmark in the Scene Hierarchy 4... Read more
[Quest] MotionVector ClearRenderTarget corrupts VRAM when built
Reproduction steps: 1. Open a directory of the attached project “GraphicsCorruption2“ in File Explorer 2. Fix up the paths in RunR... Read more
[Linux][Editor] Color picker does not work
How to reproduce: 1. Create a new project 2. Choose Directional Light in the Hierarchy window 3. In the Inspector window, use the co... Read more
LightBaker Memory Leak at TransformNormalsToWorldSpace
There is a memory leak as described here: {noformat} Allocation of 64 bytes at c0325860 in block 1 (frameIndex=8, lifetime=4, age=... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are thrown when clicking "Refresh Virtual Offset Debug"
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used