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Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce: 1. Open the attached project("case_1187558") 2. Drag the "Test" asset from the Assets to the Scene Reproducible w... Read more
Shift+Space in Behavior doesn't maximize the window when docked.
*Steps to reproduce:* 1. Open a project with Behavior package (add it if needed, com.unity.behavior) 2. Open a Behavior Graph ... Read more
APIUpdater consent dialog displayed for package content
To reproduce: - Start a new project - Add Ads package version 3.1.1 - Notice that the API updater will pop up and ask you to update ... Read more
NativeTests fail when running Editor through Command Prompt
How to reproduce: 1. Open the Command Prompt 2. Navigate in the Command Prompt to the Unity Editor folder containing "Unity.exe" 3.... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce: 1. Open attached project "AwakeStartScene.zip" 2. Open "To" scene 3. Enter Play Mode 4. Observe Console Expected ... Read more
[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...
How to reproduce: 1. Open the "ECS_Crash.zip" project 2. Open the "Main.unity" scene 3. Press Play 4. Wait Actual result: Unity cra... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more
2022 02 20 TEST - 02
Steps to repro: 1 2 3 4 Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project 2. Go to Assets -> Import Package -> Custom Package... 3. Select any package (or the at... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce: 1. Create and open a new project 2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB, 3. Close p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices