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Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more
[Hub][Linux] Incorrect versions of OpenJDK and NDK get installed when us...
Reproduction steps: 1. Open the terminal 2. Enter the command “unityhub --headless install --version 2022.2.11f1 --changeset 621cd... Read more
[HDRP] Garbage Collection issue with Ray Traced Reflections
Details on forum post here : https://forum.unity.com/threads/hdrp-dxr-garbage-and-performance.1449130/ Read more
FBX Custom Property Keyframe values show as "-infinity" when importing
How to reproduce: 1. Open the user-attached “TestAnimationPostProcess2020.zip” project 2. Right-click on “FAR_CIN_020_L010.fbx” in t... Read more
Burst does not auto-vectorize a method when the SinCos method is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst... Read more
Prefab that contains a layout group is marked as changed by the Editor w...
Reproduction steps: 1. Open the attached “repro_IN-85755“ project 2. In the Project window, double-click the “Assets/Main Camera.p... Read more
Application is not updated on device when it's signed with a different k...
To reproduce: * Open attached Unity project * adb install Empty.apk attached to this ticket (you can do it, by opening logcat pa... Read more
[URP] Render Pipeline Converter: Built-in Transparent material is not co...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package usi... Read more
"NullReferenceException" Exception when RemoveFromHierarchy method is ca...
Reproduction steps: 1. Open the attached project “ExceptionAtRemove” 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added