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Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce: 1. Create a new Project 2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Ico... Read more
The Search window returns wrong types of assets when using t:prefab query
Reproduction steps: # Open the “LocTable” project # Press CTRL + K # In the Search window type “t:prefab” Expected result: O... Read more
The Editor does not recognize button release when first releasing the "L...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Hold t... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce: 1) Open Unity Hub and create a new 3d template project 2) Reset Layout to Default 3) Open Player Settings and do... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce: 1. Open the attached project("HDRP_Flicker") 2. Go to Scenes > SampleScene 3. Move around in the Scene View Expec... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
[Hub] "Documentation" module in "Add modules" window changes its position
Steps to reproduce: 1. Install one or two Unity versions; 2. Observe Hub's "Add modules" window; 3. Go to "Installs", select any ... Read more
Building Android Player outputs warning "'TimelineClip.parentTrack' is o...
[https://forum.unity.com/threads/fbx-exporter-timelineclip-parenttrack-is-obsolete.1102624/] I'm using Unity 2019.4.20f1 and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are thrown when clicking "Refresh Virtual Offset Debug"
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used