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[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more
Standalone Profiler process is hidden in macOS dock
*Steps to reproduce:* * Create a new project * Open standalone profiler (Windows > Anlysis > Profiler (Standalone Process)) *... Read more
[ProBuilder][SRP]Wrong material assigned to ProBuilder shape upon creation
Steps to reproduce: 1. Create a new URP project 2. Import ProBuilder 3. Go to Tools>ProBuilder>ProBuilder Window 4. Select New... Read more
Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps: 1. Open the attached "case_1332514" project -- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce: 1. Open attached project "iosCheckbox7.zip" 2. Make sure that Automatically Sign is enabled in Player settings 3. Buil... Read more
Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps: 1. Open the attached project “TerrainRepro” 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play m... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project 2. Open scene "dassa" 3. In hierarchy, select "GameObject" 4. Notice errors in console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added