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34
votes
In Progress

Shader cache is not used when building the Player repeatedly

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Jul 05, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugReportWireframe.zip“ project 2. Go to “File → Build settings“ 3. Press the arrow on ... Read more

34
votes
Fixed

[URP] The Scene View flickers when hovering over it with the cursor

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Jan 19, 2023

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Version/s: 2022.2.4f1, 2023.1.0b1

Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more

28
votes
Won't Fix

Block compression leads to lightbaking artifacts in HDRP

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Jun 26, 2024

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Version/s: 6000.0.8f1, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Investments/01_Motivo_OnlyBathroom/Apartments/1-A-6-15“... Read more

24
votes
Fixed

[IL2CPP] Double and float number values are different when uint is caste...

IL2CPP

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Sep 23, 2019

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Version/s: 2018.4.8f1, 2019.2.6f1, 2019.3.0b4, 2020.1.0a5

How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more

32
votes
Fixed

Console displays warning about importing c4d files when a Scripted Impor...

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May 19, 2023

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Version/s: 2021.3.24f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

Reproduction steps: 1. Open the attached project “Cinema4DImporter“ 2. Observe Console Expected result: Unity shouldn't log a w... Read more

96
votes
Won't Fix

[iOS][UaaL] UnityFramework with 3rd party plugins triggers watchdog term...

iOS

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Jul 10, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.2

Reproduction steps: 1. Open project in "FirebaseTestMintegral.zip" 2. Build the project for iOS 3. Open .xcworkspace generated in th... Read more

12
votes
Fixed

System.Net.Socket objects throw ArgumentException in IL2CPP after instal...

IL2CPP

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Install SDK 10.0.19041.0 ( https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ ) 2. Open the a... Read more

12
votes
Fixed

[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...

Package: Scriptable Render Pipeline Universal

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Oct 17, 2019

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Version/s: 6.9.1

Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more

20
votes
Fixed

"The value of \"byteLength\" is out of range" error is thrown in the Hub...

Hub

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Dec 09, 2019

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Version/s:

{"level":"error","message":"Unhandled promise rejection, reason: The value of \"byteLength\" is out of range. It must be >= 1 and <=... Read more

16
votes
Fixed

Broken mouse pointer input coordinates in GraphicRaycaster for certain w...

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Jul 04, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce: 1. Open the attached project "CanvasBrokenRaycastRepro.zip" 2. Open Assets/Launch.unity 3. Build And Run the proje... Read more

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