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Water reflection disappears if occlusion culling is baked in the scene
The water reflection disappears.When walking forward you see how the water reflection disappears and reappears. A very annoying grap... Read more
Consistent warning in Xcode claiming iPhone5 launch image is missing
To reproduce:1. Build and run on iOS2. Warning will be present in Xcode Read more
NavMesh corrupted when StepHeight is bigger tan Height
Repro:- Set in Navigation Window step height bigger than height.- Locate first plane above second plane and move first plane by X-ax... Read more
OSX Player should have a predefined minimum window area
OSX Player window can be downsized to display functional buttons only (no working area - see picture). Workaround is trivial (maximi... Read more
Flash: unity swf re-load fails
In case of load/unload/load the unity swf file, the swf file never gets loaded for the second time. 1. In the attached FlashDevelop ... Read more
Does not build for iOS. Cross compilation job Assembly-CSharp.dll failed.
To reproduce:1. Open project MathMatch2. Build for iOS Read more
Aborting an Asset Store package download doesn't work
- Search something on the Asset Store from the Project Browser- Select a free package from the results- Press Import package- A wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody prefab in scene is losing overrides on Linear/Angular Damping
- "ObjectDisposedException: SerializedProperty injectionPoint has disappeared!" errors are thrown in the Console and the Renderer Feature addition cannot be undone after performing Undo on a Full Screen Pass Renderer Feature
- Rendering corruption on ARM Mali GPU when using shader with FrameBuffer and DepthTexture with Vulkan API
- TextMeshPro text fails to render on macOS Standalone builds when Canvas Plane Distance is close to the Camera's Near Clip Plane
- info-log.json logs the wrong OS version when using a macOS device